전체 글67 [Unity][Required Component] [Required Component]라는 것, 처음봐서 링크 걸어봄. http://liveupdate.tistory.com/16 2016. 3. 18. [Unity] 옵션 정리 http://smilejsu.tistory.com/432 2016. 3. 15. [Unity] Custom Editor 만들기 http://code.tutsplus.com/tutorials/how-to-add-your-own-tools-to-unitys-editor--active-10047 2016. 3. 15. [유니티] Dictionary 삭제시 에러. [Code] Dictionary.Enumerator UpdateEnumerator = m_dicPath.GetEnumerator(); List listdelete = new List(); while (UpdateEnumerator.MoveNext()) { if (UpdateEnumerator.Current.Value.PATH_STATE == ePathState.PATH_END) { listdelete.Add(UpdateEnumerator.Current.Value); m_dicPath.Remove(UpdateEnumerator.Current.Value.INDEX); } } [수정] Dictionary.Enumerator UpdateEnumerator = m_dicPath.GetEnumerator(); //.. 2016. 3. 14. 이전 1 ··· 13 14 15 16 17 다음